
                                               //_ /
                 impure!ascii 1940            //////
                                             / // /
            /\_                  /\___      /    / /\___
  _ _ ______\__\_  /\___  __  ___\    \____/    /__\    \/\____
           /    / /     \/  \/   /    /   /    /   /    /      \
          /     \/      \/   \  /____/   /   ./   /____/    -   \
         /       \        /   \    \    /   //__\    \          /___
        /---/_____\------/_____\----\-------/   /-----\------------/

                 /\_       /\____        /\_      /\_      /\_
           _  ___\_ \____  \  __/___  __/ _/___   \__\_    \__\_
         ))_\\\   _     //_/___     \/    \    \_/    /   /    /___ __
              /   \      /   \/     /     \\    /     \--/     \\__\\_))/.
             /     \----/    _____//       ,\  /       \        \
            /-------\  /    /     /----------\/-ab-/____\---/___/______  _  _
                      /    /                 \/
                     /    / dots and lines   \/    since 194o
                    //_ //
                   //////
                    //


 Glyphnosis v 1.0  -  LINUX version
 ----------------------------------
 ( a story told in 256 characters )


 Note From Hellbeard
 -------------------
This demo had it's humble beginnings in a daydream I had while hiking in Åkulla
beech forests. Bit by bit, I drew up a camp scene in my imagination: A man in
his 40s telling his son an epic tale of the almost supernatural experience that
the combination of home computers, youth, and the scene could bring in the
early 1990s.

To realize the idea, I wanted to make a text art animation. Slowly, I started
sketching in Pablodraw and Later MoebiusXBIN. At the same time, I learnt how to
code C in order to animate it all - more out of necessity than enthusiasm.
Somewhere along the way, this turned into a Demo, and i laboured through the
effects. It's the art and story that is in focus.

With that said it would never have worked without Zabutom's magical soundtrack
binding it all together.
 
Enjoy our art!


 Credits
 -------
 * Code & GFX: Hellbeard
 *      Music: Zabutom

Beta testers (Windows version):
dMG, Dalton, Jojo, General Lee.

Lots of love to Majda for her massive patience with both me and this demo
during the past one and a half year of our lives.


 What's up with the font? MicroKnight437Plus?
 --------------------------------------------
The font used to make the demo is a mixture of MicroKnight (Amiga Topaz
alternative) and unicode characters puzzled together by gRMMXI and Hellbeard.
MicroKnight is (c) Niels Krogh "Nölb/Grafictive" Mortensen. The MicroKnight
font was converted for modern platforms by dmg/t^S/Ds!

Checkout: incudes/fontatlas_glyphnosis.png


 Requirements
 ------------
 * 64 bit Linux PC.
 * SDL3, SDL3_MIXER & SDL3_IMAGE libraries.
 * A Somewhat modern cpu and a dedicated graphics card.
