bglass.zip 50803 **+ bglass by Konrad Olejnik of K!O : Bumped glass | routine. For TMT pascal. You might call this a | bump map type effect. The difference I'm going | to call is that bump map routines alter light | intensity while lens routines change your | position in a texture map. Interesting way to | get the timer! :) For C users, that would be | int *time = 0x046C. See a BIOS data reference | for further details. Pascal, protected-mode lens.zip 10913 ***+ lens by Joey : A doc on how to create a lens - | Nice graphic file diagram for the text. It all | makes sense to me. Some pseudo pascal code is | there too. Text lenssrc.zip 40603 ** lens source by Jeff Lawson : Some source for the | lens effect - includes | /code/effect/lens/lens.lzh as it's description | of how it works. Assembler, Basic, real-mode lensv10a.zip 40337 ** lens by Nagy Daniel : Source for a lens effect - | (I suspect this is a rip of | lenssrc.zip/lens.lzh...) The TGA loading | routines are exactly the same aside from | variable names. Assembler, real-mode lenz.zip 36431 ** Lens Effect by Coldstar of Outworlders : Dated | effect. Pascal magnify.zip 8618 *+ Lens Effect by Raphius of Anubis : Dated effect. | Pascal