Adoktris is a game coded in 2 days.

It was originally written in January 2008 with C# and XNA Game Studio. It was rewritten on November 30th, 2008, using C++ and OpenGL.

Requirements:
Windows 9x or higher and an OpenGL-compatible graphic card (most currently available ones support OpenGL).

Controls:
W / cursor up: rotate tile (player 1 / player 2), move cursor up in title screen
S / cursor down: drop tile (player 1 / player 2), move cursor down in title screen
A / cursor left: move left (player 1 / player 2)
D / cursor right: move right (player 1 / player 2)
Enter: start game (in title screen)
Escape: exit

Score:
1 point for one line cleared
3 points for two lines cleared at the same time
6 points for three lines cleared at the same time
10 points for four lines cleared at the same time

Credits:
Coded by Adok/Hugi (Claus D. Volko, http://www.hugi.scene.org/adok/)
