Can i use PTC in my commercial program? |
No. You must contact
me to organize a commercial license and a commercial version of PTC.
The public version of PTC is for non-commercial programs only. Commercial
licenses are available per product or as a site license. Source code licenses
are also available.
Can i use PTC in my shareware game? |
Yes but you have to purchase a shareware license
for each shareware product you release that uses PTC. Shareware licenses
are very affordable. Please contact
me for more information.
When will PTC support DirectX? |
As of version 0.70 PTC supports DirectX.
When will PTC support Linux and XWindows? |
Soon. Skal has stated that he is now actively
working on porting PTC to XWindows and linux.
When will PTC support banked modes with VESA? |
Banked mode support will be added soon.
Does PTC support VESA 3.0? |
No. At the moment the specifications are not
available to me so i cannot support it. As soon as the specs are publicly
and freely available VESA 3.0 support will be added.
Why doesn't PTC support VBE/AF? |
I don't think its worth the hassle. VBE/AF offers
very little benefit to PTC, and has been made obsolete by DirectX. Plus,
there is no VBE/AF support outside of UniVBE, which is a commercial program.
Finally the VBE/AF specifications are not freely available and i see no
reason to pay for something that in the end offers little benefit.
Can I use PTC with C or is it C++ only? |
PTC was designed for use primarily with C++ compilers, although it is possible to write a C++ to C interface to use PTC within C code. This still requires some C++ code however. If you must use C it is best to have a C++ framework for the main program, and use C only for your internal engine code.
Do you have a question about PTC? |
If your question about PTC isn't answered here
please feel free to contact me.